FifonikDA and T*O*F*U regiment present: Virtual Lab — SG Designer online.
Live statistics:
- Total stats in database: 73776
- Total units designs in database: 297460
- Shared units designs in database: 291959
Features:
- Online: you don't need any downloads into your computer: just open it in your browser and enjoy
- Uses the units database from the server: you don't need update any unit information
- Shareable: you can show your unit designs to others by emailing or publishing the links at the bottom of the page or the address bar. Members who are logged in can hide their designs from others.
- Search function available: you can find already designed units by your criterias
- Additional info available: calculated full sets count, effective damage for one unit (damage per second), damage for set and effective damage for set and damage vs armored units
- Get current hero info from member profile: when you “create new...” profile, all stat fields will be auto completed with your data (for logged members only)
- A lot of hints available: just hold mouse cursor over one of a units calculated fields to see what the it means
Limitations for people not logged on:
- All your designs are shared by default and you cannot disable this
- I will store your stats/designs for only 1 month after your last access (checked by cookies, if you clear cookies, reinstall your system or change browser all your stats/designs will be lost). Sorry but I haven't unlimited space in the database (clearing stats not implenented yet)
Disadvantages:
- Will not work in some browsers: currently works fine only in Opera 7.5x+, Mozilla 1.7+ family, IE5.5+
- Designed for high screen resolutions (1024x768 or higher)
- Some interface issues: some things are not as formatted as they could be due to browser compatibility issues
Known bugs:
Plans:
- Add more options in search function
- Allow for non tofu members restore sessions after clearing cookies
- Optimize js code to improve speed in IE (js implementation in this browser is too slow)
- Rewrite some code to remove html page reloading: after choosing design/stat only necessary data (xml) will be loaded
If you find any bugs or have any ideas, suggestions, feature requests etc., let me know about it by using the feedback form.
Changelog:
- Sep 28 2005, v 0.8
- Copy function added. Now if you find good unit design you can easy copy it to your own profile for modifications
- Rare bug with Shades (and some other units) was fixed
- Aug 30 2005, v 0.73
- Profiles of registered members was removed from profile list
- In search function added option for search stats of registered members
- Small changes
- Aug 04 2005, v 0.72
- In search function added additional options
- Apr 12 2005, v 0.71
- Blocks 2 and 3 overlaping in IE was fixed
- Apr 05 2005, v 0.7
- Now you can organise the equipment tables by clicking on the column title
- Mar 18 2005, v 0.61
- Equipment descriptions now shown as hints
- After adding new design Computers tab opened by default
- Some bugs including wrong calculation of energy usage per second was fixed
- Mar 03 2005, v 0.6
- Search function added
- Simple instruction added
- Nov 18 2004, v 0.56
- Added table with total set damage vs armored units
- Nov 17 2004, v 0.55
- Added new calculated field: max energy usage per second (energy use calculator don't know all nuances such as neutron shield and so on)
- Live statistic added on this page
- Small visual changes in chassis dropdown list
- Oct 29 2004, v 0.53
- Rollback to work with TL instead of ATL for Super Organic units
- Reloaders and Minor Carpace fixed (tnx Silence)
- Oct 28 2004, v 0.52
- Some equipment health fixed (including revenants and organics)
- ATL for organic units implemented (you must reequip organic units)
- Oct 27 2004, v 0.51
- Fixed bug with incorrect highlighting unavailable CPUs
- Fixed bug with incorrect selecting other profile if some unit design selected
- Small changes in styles
- Oct 27 2004, v 0.5
- Items can't be equipped highlited now
- Items information alignment fixed
- Effectivenes and XP Bonus now showed in Unit Special field
- Most of js code rewritten to implement new features and increase performance (recalculation speed increased)
- Oct 25 2004, v 0.4
- Remove not needed radios in equipment tables
- Make equipped items more visible
- html and js optimization (recalculation speed increased)
- Oct 22 2004, v 0.31
- Small changes in styles (less space on screen required)
- Bug when some units had equipments from other units was fixed (tnx KitteN)
- Weapons for organic units fixed (also added rare items)
- Oct 21 2004, v 0.3
- First public release. Not only logged members can use it
- Organic units group by his families
- Oct 19 2004, v 0.2 (beta)
- All equipment information calculated well
- Some bugs fixed
- Oct 15 2004, v 0.1 (beta)
- First release available for logged members only with a lots of bugs :)